A soldier from the Vorkuptian Penal Legion, note the “Iron Bands” tattoo on his arm, each stud on it denoting a kill by his own hands. The mask on his face in the second picture is a rebreather for hazardous conditions, though it can be used to inhale some varieties of stimulants (though only through non-proscribed methods). The collar around his neck is known as the “Shackle of the Omnissiah”, it is a discipline collar, tracking device, vox-comm, rebreather, and chemical injection device. It must be attached via surgical processes, and is nigh impossible to remove without extensive knowledge of how bionics attach to living systems.
Some concepts for weapons used in the tabletop setting I’m making.
Basically the striking parts of the weapons are ceramic based ultra-resistors and have a heavy current fed into them, heating them to ridiculous temperatures. They’re primarily used to bash in and break heavy armour, warping, deforming. melting, and ultimately destroying enemy armour.
They’re easier to make compared to thermic blades, plasma weaponry, and other armour breaking options. Plasma weapons are intricate and if manufactured incorrectly little more than complicated bombs, and thermic blades require honing as well as more finesse than simply bludgeoning one’s opponent.




